Your Move Games
May 19, 2013, 12:29:00 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
   Home   Help Search Login Register  
Pages: 1 [2]   Go Down
  Print  
Author Topic: 4000 point fight for the hill featuring Hawks, Dead, Tree-huggers, and Tribesmen  (Read 798 times)
Lordofthedead
Newbie
*
Posts: 20


“Conflict is inevitable, but combat is optional.”


WWW
« Reply #15 on: May 14, 2012, 03:29:54 pm »

Switching from my usual Undead compatriots to the Men of Hawkshold was a pretty radical change.   Shocked

The Greatswordsmen were definitely Great! The held up like champs, but they wouldn't have stuck around long if it wasn't for the Heavy Infantry. 

What I'll have to do next time is include another Longbowman, I had little extra artillery fire to support my men as they slugged their way across the field(plus those Centaurs are just plain evil)   Cry
Logged

The Wraith of Necromancer
Shadows through the sky
Another land to darken
With evil prism eye

- Rush, The Necromancer.
GoIndy
Playtester
Sr. Member
*****
Posts: 341



« Reply #16 on: May 15, 2012, 02:43:03 pm »

Remembered a couple of things.  12 of those platinums aint no freaking joke, fire from the deaths of hell and you can smell the smoke!!  (Or, something like that...anyway...)  I drink 12 regular bud lights and I'm warming up, but dang after those bad oscars. 

I know whatever unit Chris had next to my left side Death Knights routed, and my dude was pinched shortly thereafter.  This was interesting, because I remember starting to move my zombies arpound after awhile, after going "Man...everyone holding up fine...they'll go over here".  Like 1 millisecond later, a hole appeared. 

I still think the death knight/healer mage with abominations has promise.  Oh...another thing....

The umenzi dudes were death cursing me like crazy, not sure if you mentioned that.  Doing a death curse to a 125 point unit...whatever.  Doing a point to the death knights was lethal, especially combined with the auto one damage from the collosal.

 
Logged
Kevin
Administrator
Hero Member
*****
Posts: 3482



« Reply #17 on: May 15, 2012, 03:53:00 pm »

I remember wanting to cry when my 7-hit-box, 380-point Centaurs got Death Cursed.  Death Curses on 516-point Death Knights?  No wonder you drank so much!   Cheesy
« Last Edit: May 16, 2012, 03:38:59 pm by Kevin » Logged

However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
RushAss
Playtester
Hero Member
*****
Posts: 2249


Eat your beets - Recycle!


WWW
« Reply #18 on: May 16, 2012, 01:44:52 pm »

Yeah, as soon as that 2nd Death Knight unit hit the table I was like "what a perfect place to put a High Priest".  And people ask me why I like putting Faith Armor on those dudes...
Logged

"The world weighs on my shoulders but what am I to do?"
-Rush, Distant Early Warning
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2006, Simple Machines
Valid XHTML 1.0! Valid CSS!

Bad Behavior has blocked 2460 access attempts in the last 7 days.