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Author Topic: Umenzi Tribesmen vs Dwarves of Runegard 1500 points  (Read 1031 times)
Kevin
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« Reply #15 on: December 27, 2011, 10:43:29 pm »

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if a unit (the Antonians) were to be in final rush range of another unit at the start of the owner's turn, can you still direct control it (or change the standing orders) and prevent the final rush?


Absolutely!



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Remember, you measure corner to corner on the closest side.  When looking at the Shamans' front the longest measurement would be the Dwarf Hammermen's "south" corner to the Shamans' "west" corner.  When looking at the Javelineers' flank the longest measumement is the Hammermen's "south" corner to the Javelineers' "south" corner.  This is slightly farther away (Though it's closer than the Shamans' flank of course).

I don't get the "south" and "west" notation at all, sorry... can you just rephrase your point in terms of top left/bottom left/top right/bottom right corners instead?

North = up.  And it was per the photo, but let's try it again.  In each case, right = right from the point of view of the photo, not necessarily that of the troops in the unit.  front = the side facing the enemy.


Remember, you measure corner to corner on the closest side.  When looking at the Shamans' front the longest measurement would be the Dwarf Hammermen's front left corner to the Shamans' front left corner.  When looking at the Javelineers' flank the longest measumement is the Hammermen's front left corner to the Javelineers' rear left corner.  This is slightly farther away (Though it's closer than the Shamans' flank of course).
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RushAss
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« Reply #16 on: December 28, 2011, 11:55:03 am »

Well I get the Hammermen being in a pure sense, but the Shamans are out of final rush range due to the Javelineers.  So wouldn't the Hammermen just final rush the Javelineers since they are in final rush range?  It's not like the Hammermen had a close objective on the Shamans.
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Kevin
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« Reply #17 on: December 28, 2011, 11:57:48 am »

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So wouldn't the Hammermen just final rush the Javelineers since they are in final rush range?

Certainly, as I said in reply #7 on this thread.  Wink  (Look for the underlined text.)
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RushAss
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« Reply #18 on: December 28, 2011, 12:07:30 pm »

Thread reading FAIL.

Another note - this game involves Antonians and Chosen, which are 2 of my favorite units in the game period.
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Chlor
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« Reply #19 on: December 29, 2011, 09:06:05 am »

As I measured it was 4++ inches away, measuring from the corner of the hammermen furthest away from the javelineers to the corner of the javelineers closest to the shamans.
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Kevin
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« Reply #20 on: December 29, 2011, 09:20:16 am »

Yes, but to determine whether you are allowed to final rush you measure center point to center point, not corner to corner.  See rule 1.4.6.3.6 on page 32.

Oh, and in other news your game already has a permanent legacy with respect to the game rules.  It highlighted a situation where the wording on the rules needed to be tweaked, and we just did the tweak so that the Javelineers would be considered the closer target than the Shamans to the Hammermen.  This was irrelevant in your games since the Javelineers were within Final Rush range and the Shamans were not, but even if those Hammermen had instead been Antonians who could've reached the Shamans, the Javelineers' flank would still be considered the closest target.  Well done!  Smiley
« Last Edit: December 29, 2011, 09:30:05 am by Kevin » Logged

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Chlor
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« Reply #21 on: December 29, 2011, 09:37:49 am »

Oops looks like I need to read the rules more carefully  Embarrassed

Glad to be of help with improving the rules of this game  Wink
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gull2112
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« Reply #22 on: December 29, 2011, 06:19:14 pm »

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First of all, nice write up!  The Dwarves and Umenzi are my two favorite factions, so double bonus for me!  Was this game played on a tile floor?  If so, that has got to be one of the cleanest floors I've ever seen.
Chlor must be short for Chlorine which he apparently applies liberally to his tile floor. Wink
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Niko White
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« Reply #23 on: January 05, 2012, 02:50:56 pm »


Nice report and welcome!

It does look like you made a (reasonably easy to make) rules error that I didn't see anyone catch:

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Things started off quite badly for my Umenzi, with the Spearmen taking a rout check and failing. Since the backup unit was Shamans, who couldn't declare the "Back-up unit" rule, they ended up engaged and destroyed.

So, it was already noted that the Shamans could have backed up (though I'll personally add it might have been a bad idea anyway) but if your unit has a friend behind it, it can't end up engaged immediately after routing and get auto-killed.  You basically assume there's a bit of "give" between friendly units, so the guys are at least allowed to leave combat.

Now, if the Dwarf turn was next they'd just final rush again and pick them up, but it does buy you a turn, and if your turn was next, you'd be able to rally them.

You might also be aware of this rule and just have meant that the Dwarves had the next turn, in which case, carry on.

Also, I agree 100% with Rush that Antonians and Chosen both rock the house.
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