Here's my session report as promised

.
Setup

Antonian Horsemen, 2x Axemen, Hammermen, 2x Axemen

Front rank: Spearmen, Warriors, 2x Javelineers, Berserkers, Chosen
Back rank: 2x Shamans
Early TurnsSince most of the units had close orders, they simply advanced forwards. My opponent gave the Antonians a location objective to his left, so they could sweep in and flank or rear attack the Chosen if possible. Unfortunately, his plan didn't work out too well (there wasn't much space on that side of the field) and was forced to direct control his Antonians backwards to avoid them getting charged by the Chosen. Still, they succeeded in drawing the Chosen away from the line and delaying their entrance into the combat.
I spent a few of my command actions on Faith Armor, and didn't draw too many cards. My opponent gave Rune of Uruz to all five of his line units, and spent the rest on cards (and direct control

).

Notice the Antonian horsemen's funny tricks
EngagementThe charge turn was on my turn. It resulted in embarrassments on both sides, but mainly for the Dwarves, since they had the better line units after all. Still, none of them routed too early, or took absurdly high damage, unlike some of my units...

This was taken on the second turn after engagement (the Dwarves' turn). 3 for my Javelineers' rout check

Things started off quite badly for my Umenzi, with the Spearmen taking a rout check and failing. Since the backup unit was Shamans, who couldn't declare the "Back-up unit" rule, they ended up engaged and destroyed.

Although some of the Umenzi did enough damage to force rout checks, some cleverly-played Runes prevented any screwups.
But with a bit of luck, my Warriors routed their Axemen opponents while taking only 1 damage in total

. The Berserkers were also doing quite well with their Axemen opponents, and the Javelineers in the centre, while almost dead, had succeeded in doing a good deal of damage to their Hammermen opponents.
The shamans, creeping behind the Warriors (following their Follow command), were protected from a final rush. Instead the Axemen turned towards the Warriors (who had by that time routed the Axemen), and the Warriors rushed them the next turn. The Javelineers fighting the Axemen had died by that time, and the Hammermen were moving towards the Javelineers beside them (the Shamans had shifted behind them as well).
Meanwhile, the Chosen, turning to pinch the Axemen facing the Berserkers, came into final rush range of the Antonian Horsemen. They final rushed the Chosen on the front, doing 4 damage (1 negated due to Faith Armor), while receiving none in return (Parry...5/1

)! A bit of luck on the charge turn, but then again their stats were indeed superior on that turn. However, the next turn, the Chosen proceeded to do 3 damage, while receiving none in return (Mettle

). The Antonians promptly routed, and died from the free attacks.

This photo was taken after the Chosen had dispatched the Antonian Horsemen. Notice the rather interesting symmetry in damage on both sides of the Hammermen? The Berserkers were slaughtering the Axemen but the Axemen next to them were reaping apart the Javelineers. The Warriors on the other side had killed their Axemen opponents while the Axemen next to them had killed the Spearmen opponents.
End turnsThe Javelineers facing the Axemen got destroyed, and the Berserkers started taking more reasonable damage from the Axemen. But it was too late since the Chosen came in for the pinch and destroyed the Axemen. On the other side, the Axemen and Warriors were both doing some damage to each other, but amazingly, the Warriors were actually still in the green and winning (probably due to copious amounts of spells, Faith Armor and a Devotion of Transference)!

More carnage.
The Axemen engaged the Shamans, doing an expected amount of damage, but since the Berserkers and Chosen were closing in from their left (and the Chosen were at close to full health), and their Axemen comrades on the other side didn't look to be winning their fight, my opponent conceded.

End game situation.
Most Valuable UnitsUmenziDefinitely the Warriors, who killed their Axemen opponent (who costed ~100 points more!), taking only 1 damage, and engaged another Axemen with surprisingly good results (they were still in the green when the game ended).
DwarvesMost underperformed, but the best was probably the Axemen that killed their Javelineer opponents without taking significant damage (though given their point costs, that should be expected

).
Rules Clarifications
What should the Chosen do in this case? Move straight towards the Axemen (as indicated by the measuring tape) and overlap the Berserkers slightly? Or move while shifting outwards slightly, to avoid overlap?
Also, can a unit on Follow declare that it is backing up?

Which unit would be the nearest enemy to the Hammermen? I understand it is the Shamans, but since they don't have an open side, the Hammermen wouldn't final rush them.