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Battleground: Fantasy and Historical Warfare
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How does the "Impulsive" ability work?
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Topic: How does the "Impulsive" ability work? (Read 335 times)
iamJMAN00793
Playtester
Jr. Member
Posts: 53
This is Sparta!
How does the "Impulsive" ability work?
«
on:
December 19, 2011, 08:09:53 pm »
I read through the rule book and couldn't find anything on this power. Could someone please explain it to me?
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Every man dies. Not every man really lives. ~ Braveheart
gull2112
Administrator
Hero Member
Posts: 3342
From the RUSH faction
Re: How does the "Impulsive" ability work?
«
Reply #1 on:
December 19, 2011, 09:00:40 pm »
I believe it is a trait on some gaulish cav in the Carthage faction, though I don't have it handy. That is why you don't find it in the regular rules.
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"Of course, the Goblin Bombchucker is always a solution."
http://gullsbattleground.blogspot.com/
Kevin
Administrator
Hero Member
Posts: 3482
Re: How does the "Impulsive" ability work?
«
Reply #2 on:
December 19, 2011, 09:10:51 pm »
Impulsive: at the beginning of your turn, if any enemy units are within 7", the unit's orders change to (unmodified) Close.
(Since this happens at the beginning of your turn, you may spend a Command Action to change its orders to something else/direct control).
----------
To editorialize a little bit, this "handicap" is almost irrelevant on a powerful unit that you were going to send charging in anyway, but you bleed Command Actions when it's on a weak unit which you'd really like to hold back from that scary opponent.
«
Last Edit: December 19, 2011, 09:15:19 pm by Kevin
»
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However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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