I wanted to make a point about one of the biggest adventages to having all the cool components that I've demonstrated on my blog
http://gullsbattleground.blogspot.com/, and that is the ability to play with precision. For the first time James and I played a game where you really could measure with precision and count on that being accurate. Before, I always felt like I didn't want to argue over anything less than a quarter to half an inch because things would get so jostled during gameplay that it was really a joke to argue over a sixteenth of an inch or so. It was be the gaming version of the Heisenburg uncertainty principle, where the very act of measuring changed the properties of the units being measured.
Well, no more. It was worth the effort and expense.
