Inspired by the three
Bas-Lag books of China Meiville (Perdido Street Station, The Scar, The Iron Council)
Special Ability-
The Militia- Once per battle a unit of Bowmen, Citizens or Peasant Mob can be converted into The Militia (as Elder-Blade Rangers from the High Elves). Any damage sustained so far is carried over to the new unit.
Core Units-
Bowmen (as Men of Hawkshold)
Citizens (as Militia from the Men of Hawkshold)
Peasant Mob (as Men of Hawkshold)
RemadeThe organic or mechanically modified criminals experimented upon by biothaumaturges.
Fearsome.ConstructsAlchemically animated robots.
Programming: Passes all morale checks. Costs 2 command points to change their standing orders. May not sprint.Other Units-
ScabmettlersA humanoid race of such quickly congealing, strong blood - that it can be used as armour.
Blood armour: When in the yellow has def 0/+1 when in the red has def 0/+2CactactaePart plant, part animal, humanoid race
Cactus skin: Has hitpoints of 8/2/2 and a high moraleElite Units-
Thaumaturges (as Elementalist in Monsters and Mercenaries)
Proasmae ElementalistsSummoners of flesh elementals.
Summon Proasmae: Direct LOS, Elementalists must stay stationary to control Proasmae (if not the Proasmae is uncontrolled and moves toward the nearest organic target), which is a special marker that moves in a straight line from the elementalists at 3.5" speed. First organic (not undead) unit they encounter is turned into an Abomination (as Abomination from the Undead Army, but not classed as undead) on permanent Close standing orders. The Abomination cannot be directly controlled. The Elementalists can only summon one Proasmae at a timeRemade Artillery (as Dwarven Ballista from Dwarves of Runegard)
Unholy merges of cannons, catapults and ballistae with humans.
Fearsome