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Battleground: Fantasy and Historical Warfare
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Battleground: Kingdoms
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Special Situation - Oppressive Heat
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Topic: Special Situation - Oppressive Heat (Read 633 times)
ajax98
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Special Situation - Oppressive Heat
«
on:
January 08, 2010, 06:42:03 pm »
For your consideration.
The following is a addendum I send out to our campaign group concerning an upcoming battle choice.
Additional details for scenario -
B *Key Objective 4D Special Situation: Oppressive Heat
The Oppressive heat special rules require loss of effectiveness in Engaged combat due to heat, a nice touch.
However, what is the natural relief from this? Water, of course. And the map 4D has a significant amount of water.
So in regard to this I am adding another tweak. Any unit that is by game terrain definition "in the water" will not be affected by the Oppressive Heat rule.
If you will observe the map, this will have impact on the battle.
Plan accordingly.
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gull2112
Administrator
Hero Member
Posts: 3342
From the RUSH faction
Re: Special Situation - Oppressive Heat
«
Reply #1 on:
January 08, 2010, 06:58:37 pm »
I could see a scenario where there is oppressiver heat and extra points are awarded for any side that has sole possession of all water features. It would be interesting fighting over water terrain since there are no tactical advantages for being in the water, as well as all the movement penalties (though, once you are in, there shouldn't be a lot of need to move).
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"Of course, the Goblin Bombchucker is always a solution."
http://gullsbattleground.blogspot.com/
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