Your Move Games
May 22, 2012, 10:19:21 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
   Home   Help Search Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Harbringer issue 38 "Final Death" clarification.  (Read 1879 times)
ZiNOS
Administrator
Hero Member
*****
Posts: 567



« on: May 18, 2008, 02:10:43 am »

Quote
At the end of the Undead player's Movement and Command phase, they may spend unused command actions to summon a single new unit to appear in one of the two graveyards, in close.

Can i summon multiple copies of the same unit, one each turn?

e.g. Can i summon Sceleton cavalry on the first turn and then summon again a unit of sceleton cavalry on the next one?

We played like this and the umenzi player had a really hard time with this scenario. It ended a total victory for the undead, mainly because the rats are really something, 8 dice against 1/1 or 2/1 opponents.

We are thinking of allowing the Umenzi player to come up with a list of his own. The possesed and the initiates, didn't really proved to be useful...
Logged

DON'T PANIC <-------In Large Friendly Letters
Chad_YMG
Administrator
Hero Member
*****
Posts: 1835



WWW
« Reply #1 on: May 19, 2008, 09:48:02 am »

The only restriction is the "one unit per turn".  If you want Skeleton Cavalry, you can keep summoning them.  Smiley
Logged

David Humphrey está todavía en la Colina 217.
      - From Spanish translation of Hill 218 rules
ZiNOS
Administrator
Hero Member
*****
Posts: 567



« Reply #2 on: May 19, 2008, 12:22:11 pm »

Thnx.

I actually want rats, more rats, rats EVERYWHERE!!


BWAAHAHAHAHAHA.
Logged

DON'T PANIC <-------In Large Friendly Letters
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2006, Simple Machines
Valid XHTML 1.0! Valid CSS!

Bad Behavior has blocked 1804 access attempts in the last 7 days.