Another good point made by Hannibal in another thread (
http://yourmovegames.com/forum/index.php/topic,4721.0.html) that I thought deserved it's own thread.
He's been mentioning combined arms vs. Spamming for a while. Here's his definition of Spamming from that thread:
...All spamming is when you identify something that is worth its points, you go hard in that direction for your army build. You don't take nothing but that unit (for example, an army of nothing but archers), but you are definitely spending the vast majority of your points that way.
This is not to say spam = bad. A pure close-and-hose army can be fun to play, as can a stand and shoot. My point is that most games don't encourage people to take combined arms, because usually it's better to simply go hard one way (shooty or fighty for example) than take a more even mix.
To me, combined Arms is more than just "A little of this, a little of that". It is an army build based upon synergy where each unit has it's own role with the intention of having the the whole shebang work together as an organic whole.
However, I do believe that there are some factions where the classic concept of combined arms just doesn't work as well as a Spam approach would. One of those factions is The Dwarves. You can certainly work both archery and cavalry into many builds and have it work well, but the relative high cost of Dwarven line units and the Antonians (When compared to other light cavalry) makes it a difficult thing to do consistently. Last year, my generic 2000 point build at the Championship tournament in Boston was this:
2 Axemen
2 Militia
1 Spearmen
1 Battle Axemen
1 Longbeards
1 Antonians
Against certain opponents like Elves I would swap out the Battle Axemen for Hammermen or more Axemen. This is a pure close-and-hose army and it worked relatively well when I used it. If I had chosen to add archery I would have had to make some tough choices along my line, so I generally didn't take any. Yes yes yes, I know that to some Crossbowmen are the very definition of "combined arms", but I feel they usually don't get a lot of use out of their ranged attack unless you are doing stand and shoot.
Another faction that probably doesn't benefit much from combined arms is Lizardmen because their archery is never worth it and they lack a true cavalry unit.
Umenzi also don't live up to combined arms in a true sense, but they have their own version of it.
On the flip side, there are quite a few factions that excel at combined arms IMO. Hawkshold may be the best because they have reasonably priced line units and many cavalry options. Orcs, Undead, Dark Elves, and Historicals also strike me as really good at using combined arms.
In my mind, a faction needs to have most (but not necessarily all) of the following to allow it to excel at combined arms:
1 - Reasonably priced line units that don't suck despite their cost (See Hawk Swordsmen)
2 - Reasonably priced archery
3 - Reasonably priced cavalry
4 - A healthy variety of line units
5 - Lack of the need to include at least 1 super expensive unit in you army in order to make it work.
If you look at Hawkshold, they have got all 5 of these going for them. Many others have 3-4. The Undead generally don't benefit from point #5, but it is just so easy for them to include something like Death Knights when so many of their other units are so cheap. Same for the Umenzi.
Credit to Hannibal for consistently pimping this in many previous threads. Thoughts?