Chad and I threw down in an epic game this past week. We played with my suggested rule of Umenzi not healing engaged units.
OK here are the photos. I'm not going to do a full report here, since Chad summarized the game quite well up above. Read his summary first, and things will make sense here. I'll add my comments below.


Ravenwood left to right:
Brownies behind Brownies, Swordsmen, Spearmen, Spearmen, Spearmen, Swordsmen, Stag Cav. behind Archers behind Spearmen.
Umenzi left to right:
front row: Spearmen, Spearmen, Warriors, Chosen, Javelineers, Javelineers, Spearmen
back row: Spearmen, Shamans, Possessed, High Priests, (gap), Shamans, Javelineers
Neither of us was very happy with the set up. Chad was unhappy that his Stag Cav were likely to face Spearmen. Meanwhile, I felt like I'd misguessed what his army would look like--had I known he was going 9-wide I'd have tried to curl back my line and pulverize him with 2 Chosen and maybe Berserkers on one side.
I also regretted pulling Atlatlmen out of my army at the last moment, as now I had to dedicate Spearmen to swatting those annoying Brownies.

In general, Chad's army was very well thought out--and scary to face! Ravenwood is very good vs. Umenzi--it should win vs. the 2/1 Core Umenzi units. The Umenzi units in the 200s are all skill 5 so only hit on 2s--the only unit which can hit their 3/1 infantry on 3s is the 381-point Chosen.

Notice how on the right Chad is sending his infantry over so that the Stags can come though the middle and avoid my Spearmen. I think this cost him a total of 2 command actions, maybe only 1. Very nice maneuvering there.
This is a hidden liability of the Umenzi-move-backward trick. Another army would've bum rushed forward and probably either cock-block the Stags or pinched someone before his line could form, but by buying myself more time to bless and hex I forfeit a bit of strategic initiative--which a good player takes advantage of!

The lines have met! Chad did an absolutely terrifying amount of damage with his units, while mine underperformed in damage. But as he points out, it was pretty much the opposite when it came to morale. He used Aspect of Wolf (play #1) to save his unit which my Chosen was beating on. Had my Javelineers to the immediate right routed from his Stag Cav, I'd have been in big, big trouble.

Stag Cav has been destroyed with some help from the High Priests, but on the right one of my units finally routs. I decide that the right flank is hopeless and focus on winning on the left.
Observe that on the far left my Spearmen have done 1 point to the Brownies and have taken 2 back.

I think it took them 6 rounds to win that one.

As my right collapses, I get a couple of pinches. The Javelineers who had defeated the Stag Cav help out the Chosen, but are killed in the process.

On the left, other pinched elves hold and continue to sting.
Next is where I got greedy/stupid: my Chosen are in position to pinch the Elves on their left, but they can get nailed in the rear by Spearmen if Chad has his second Aspect of Wolf card. The safe play was to keep my High Priests positioned to flank anyone who hits the Chosen in the rear, but I figured Chad had about a 30% chance of drawing the card, and if I could get the High Priests into a better position I'd win a pretty commanding victory. So I sent them off on my next turn.

Yup, sure enough, Chad draws the card and my Chosen get nailed in the rear, which I frankly deserved. They routed when put into the red and died. Suddenly, what was looking like a victory became an uphill fight!

A bit later. His archers, which weren't worth much early on, are really paying off in the endgame, as they picked off a wounded unit of mine, and soon would kill a High Priests. Without those archers, my larger number of wounded units could've used pinches to easily crush his smaller number of fresher units. Slowly, I run them down.

And here was the nutty endgame. Chad's unit wiped out my Spearmen, then my other Spearmen hit them in the flank. Both held, then his was pinched and victory was mi...nope--Aspect of Wolf (play #3). The unit survives intact, then rams into my Spearmen one-on-one. By a miracle, my Spearmen stay in the yellow. Again they're pinched and I wi...nope. Another rout and another Aspect of Wolf (#4). This time the elves kill my Shamans, my Spearmen get back on their flank, and, as Chad points out, mutual annilhilation.
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My first mutual-annihilation game ever. Sweet!

Anyway, it was a great game!
Regarding the rules, I think Chad and I are in agreement regarding the Umenzi being a top-tier army. (It felt like in this game we really went tit-for-tat. True, I made two early rout checks, where failing either would've been a disaster, but I only had to make rout checks that soon due to some nasty attacks...and was feeling sorry for myself for not having drawn any Devotion of Courage cards.) Chad had his own moments of bad luck as well--two holes in his line allowed my units to do with pinches what they couldn't have done in a straight-up fight. And of course I had that moment of greed/stupidity while he had no such moment. So the fact that, with a "nerf" built in, we fought to a (literal) standstill suggests to me that the Umenzi are currently more powerful than many factions
The only question is what, if anything, to do about it.
Chad is correct that some limit on location targets in the deployment zone (or perhaps even just a limit on DZ targets when your unit is on Close) would probably downgrade the Umenzi, making them forfeit those two turns of blesses and hexes. That feels a bit artificial on this end, but perhaps the entire backward movement thing is a bit artificial, so perhaps that is a better way to go. I guess my personal preference is still to limit the healing, as I use backward movement to tilt my line (not just in Umenzi games), and it's kind of fun to see just how weird I can go..I've made units switch places, for example... And it would be a bit sad to see that go. Anyway, it's a topic which merits further discussion.
More importantly, it was a kick-ass time, and I look forward to another chance to play Chad. He's an awesome opponent!