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Author Topic: Javelins vs. Fast Moving Unit & Dwarf Xbowmen Questions.  (Read 479 times)
Kevin
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« on: December 01, 2011, 10:45:08 pm »

Question 1)  Let's say a unit of Goblin Wolf Riders (MC 7", orders C) starts its turn 6" away from some Umenzi Javelineers, and final rushes the Javelineers.

Since they started the turn beyond javelin range, the Javelineers get a free throw.

Do the Goblin Wolf Riders count as being a "Fast Moving Target?"

The rule text for "Fast Moving Target" reads:

Quote
If your unit is shooting at a target which would move 7" or more based on its current standing orders and any other modifiers, it gets (-0) -1/-0.

Question 2)  Umenzi Javelineers start their turn 2" away from some Dwarf Crossbowmen (who have defense 1/3, but are +1/+0 when engaged.).  They make a final rush and throw javelins.  Does the Dwarf Crossbowmen defense count at 1/3 or 2/3 vs. the javelin throw?

« Last Edit: December 02, 2011, 11:22:31 am by Kevin » Logged

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Jatha
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« Reply #1 on: December 02, 2011, 12:35:33 am »

I have a related question. If I play a Aspect of Wolverine on a Charging Centaur, do I gain +2 attack dice on the javelin throw as well?

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Chad_YMG
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« Reply #2 on: December 02, 2011, 10:29:05 am »

I think the rules are unclear on the Wolf Riders question.  If I was ruling in a tournament I would go with fast-moving, but I can see arguments for the other side.

For the Dwarves I think it's not 100% clear but seems more evident to me that they're 2/3.  My logic is that the change in defense represents the unit putting away their crossbows when engagement is imminent and as a result getting use of their shields.

For Aspect of Wolverine I think the answer is again unclear.  From a flavor perspective I would strongly prefer that the bonus only apply to the hand-to-hand attack.  I see the javelin throw as something that happens just before the units meet -- i.e. although it is resolved after the final rush it is representing something that happened just before it.
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Jatha
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« Reply #3 on: December 02, 2011, 12:32:30 pm »

So if the units are not considered engaged when the javelins are thrown, what happens if the defending unit is forced to take a rout check from the ranged attack?
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Kevin
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« Reply #4 on: December 02, 2011, 01:09:56 pm »

That one I can answer.  There is no courage phase until the combat phase is entirely over.  So the unit will always take a regular attack as well as the javelin attack (unless, of course, the javelin attack destroys it completely).  If it then routs, it takes a second "free" regular attack on its rear, as normal.

-----

Oh, and thanks, Chad!
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gull2112
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« Reply #5 on: December 03, 2011, 04:14:10 pm »

Question 1)  Let's say a unit of Goblin Wolf Riders (MC 7", orders C) starts its turn 6" away from some Umenzi Javelineers, and final rushes the Javelineers.

Since they started the turn beyond javelin range, the Javelineers get a free throw.

Do the Goblin Wolf Riders count as being a "Fast Moving Target?"

The rule text for "Fast Moving Target" reads:


Quote
If your unit is shooting at a target which would move 7" or more based on its current standing orders and any other modifiers, it gets (-0) -1/-0.


This should read:
If your unit is shooting at a target With a MC of 7" or more, based on its current standing orders and other movement modifiers, it gets (-0) -1/-0.


This wording means that as long as your MC is 7"+ it doesn't matter how far you actually moved, you still get the bonus. This is another rule where the rule could be followed by a footnote and in the footnote it would clarify why the rule is worded the way it is.
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Kevin
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« Reply #6 on: December 03, 2011, 05:54:49 pm »

Quote
This wording means that as long as your MC is 7"+ it doesn't matter how far you actually moved, you still get the bonus. This is another rule where the rule could be followed by a footnote and in the footnote it would clarify why the rule is worded the way it is.

I tweaked the wording of the current rule to reflect Chad's ruling.  Please see either the google document or the "Language Tweaks" thread in the Rules Team Forum.
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gull2112
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« Reply #7 on: December 04, 2011, 06:08:00 pm »

Quote
This wording means that as long as your MC is 7"+ it doesn't matter how far you actually moved, you still get the bonus. This is another rule where the rule could be followed by a footnote and in the footnote it would clarify why the rule is worded the way it is.

I tweaked the wording of the current rule to reflect Chad's ruling.  Please see either the google document or the "Language Tweaks" thread in the Rules Team Forum.

Nice. Smiley
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