rog5
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« on: November 12, 2011, 08:31:31 am » |
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From the rulebook (v3.0 p17): Once a unit on Hold reaches its objective location, you may choose to maneuver it on the objective for one additional turn. This allows you to turn it to face the enemy, or to take up the exact position desired, without having to spend a command action. By "...maneuver it on the objective..." does that mean: 1) The card stays in place but can perform a Reform maneuver? 2) The card can be moved any which way as long as the objective location is still touching/under the card?
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Kevin
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« Reply #1 on: November 12, 2011, 08:41:56 am » |
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It means #2.
Though I personally use the rule-of-thumb that, assuming the objective marker has significant area (e.g. a coin or a die) tha more than half your card should be on it at the end. But that's not an official rule.
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However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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rog5
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« Reply #2 on: November 12, 2011, 10:08:56 am » |
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Thanks for the response Kevin.
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gornhorror
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« Reply #3 on: November 12, 2011, 11:16:45 am » |
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It means #2.
Though I personally use the rule-of-thumb that, assuming the objective marker has significant area (e.g. a coin or a die) tha more than half your card should be on it at the end. But that's not an official rule.
The move your unit any which way as long as it's touching the objective seems a bit strong to me. I've seen it in action and there should be some kind of nerf IMHO. Just reforming on the next turn is good enough, otherwise you should have to take direct control. In my opinion it's like rewarding somebody for not choosing their objectives wisely. Say you hit your unit with the objective on the far right of the card. Well, with this rule you can move the card on the objective so the far left of the card is barely touching. That's like the unit moving 7" sideways!!!!! Am I correct in this interpretation? Please correct me if I am not. At the last big tourney last April, if I remember correctly, Ron(Bubblepig) used this rule. I was like, "That can't be right, that's waaaaaay to strong." But, he was correct in his use of the rule. I didn't like it, but he was right.
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rog5
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« Reply #4 on: November 12, 2011, 11:46:43 am » |
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And a colossal unit (two cards) in a forest (-3MC) could be moved over quite a bit of distance if I understand this right. I'm assuming that terrain modifiers don't apply in this maneuvering on the objective. Admittedly, this would likely be a rare occurrence.
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« Last Edit: November 12, 2011, 11:53:22 am by rog5 »
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Zelc
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« Reply #5 on: November 12, 2011, 11:55:58 am » |
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I've always assumed that the movement has to be within the unit's MC, but they can move any way they like as long as they're touching their unit objective.
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rog5
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« Reply #6 on: November 12, 2011, 12:15:37 pm » |
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I've always assumed that the movement has to be within the unit's MC, but they can move any way they like as long as they're touching their unit objective.
Ok, that does make more sense. For some reason, i've always thought it was #1.
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BubblePig
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« Reply #7 on: November 12, 2011, 12:45:37 pm » |
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I've always assumed that the movement has to be within the unit's MC, but they can move any way they like as long as they're touching their unit objective.
I reread the rule, and Zelc is right. It is #2 with the additional limiting factor of MC. Which still makes this pretty strong, but not as strong as I used to think it was. Although I remember the occasion Brook is referring to, unfortunately I cannot remember if I wanted to move my unit beyond its MC. 1.2.2.2 Point Objective Modifier ... Once a unit on Hold reaches its objective location, you may choose to maneuver it on the objective for one additional turn. This allows you to turn it to face the enemy, or to take up the exact position desired, without having to spend a command action.
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« Last Edit: November 13, 2011, 01:07:53 pm by BubblePig »
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gornhorror
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« Reply #8 on: November 12, 2011, 01:50:05 pm » |
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1.2.2.2 Point Objective Modifier ... Once a unit on Hold reaches its objective location, you may choose to maneuver it on the objective for one additional turn. This allows you to turn it to face the enemy, or to take up the exact position desired, without having to spend a command action.
This rule I think is very unclear. I thought on the turn a unit hits it's objective it stops and doesn't move. Then, on the players next turn he can reform it or maneuver the unit how he wishes within the rules. Does this take place on the very next turn? or on the players next turn?
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BubblePig
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« Reply #9 on: November 12, 2011, 10:42:08 pm » |
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1.2.2.2 Point Objective Modifier ... Once a unit on Hold reaches its objective location, you may choose to maneuver it on the objective for one additional turn. This allows you to turn it to face the enemy, or to take up the exact position desired, without having to spend a command action. Nowhere does it say here in any way that normal MC restrictions do not apply as normal.
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« Last Edit: November 13, 2011, 01:08:36 pm by BubblePig »
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Kevin
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« Reply #10 on: November 13, 2011, 09:47:29 am » |
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Niko has told me verbally that the normal maneuver restrictions do NOT apply.
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However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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BubblePig
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« Reply #11 on: November 13, 2011, 01:06:50 pm » |
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If Niko or Chad could post on this thread and make it official that would be nice, and at that point it should go in the errata document IMO. I am in 100% agreement that it needs clarification in the next rule printing.
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Niko White
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« Reply #12 on: November 21, 2011, 06:12:04 pm » |
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I'm not sure on Rob's initial intent on this one, and wouldn't be shocked if I've ruled it multiple ways before. It makes sense to me that you should have to pay for maneuvers, but I can see why this might result in some bad situations. OTOH it seems bizarre if it lets you do otherwise illegal things. I'm open to correction if anyone can come up with an offensive situation, but my feeling is that it should take normal penalties like maneuvering etc.
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Hannibal
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« Reply #13 on: November 21, 2011, 07:21:06 pm » |
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I wonder if this is a legacy from 2.x, when you advanced towards Objectives with your front center-point. That way maneuvering really was just a reform or an about face.
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