Had a question come up in regarding skirmishers. The situation: Carthage Elephants had charged Velites in the Carthage player's turn. Both units move 5", so at the start of the turn the Elephants are able to final rush the skirmishers and thus no auto-rally for the velites. However, a unit of Principes had final rushed the elephants in the flank. The rule states:
Routing skirmishers rally automatically during their controller’s Movement & Command phase, provided there are no enemy units currently eligible to final rush them (i.e. unengaged and within final rush range).
The question hinges on what does "during their controller’s Movement & Command phase" mean when determining "enemy units currently eligible to final rush"? Does it mean that when the skirmisher is activated? Or at some definite point in the M&C phase (i.e. start or end)? Or does a skirmisher continue to rout if there is an enemy eligible to final rush it at any part of the M&C phase (even if in later parts it is unable to do so)?
We determined that definitely since final rushes are the first movement that is done, that in this case the elephants were considered engaged when it came time to do other movement, so the skirmisher rallied on the spot.
But that left unanswered other situations. For example, say the Roman player moved a Triarii unit sideways from behind those Principes. The Triarii would move 2.5" sideways, blocking the path of the elephants to the Velites. At the point "during the M&C phase" that the Roman player activated the Velites there was no "enemy units currently eligible to final rush them" and so the skirmishers rally on the spot. Would that analysis be correct of both the rules as written and the intent of the rule?