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Battleground: Fantasy and Historical Warfare
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Battleground: Kingdoms
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New Special Conditions
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Topic: New Special Conditions (Read 1018 times)
Manchu8990
Newbie
Posts: 23
Re: New Special Conditions
«
Reply #15 on:
October 17, 2011, 05:45:43 pm »
To me the looting would make sense in one of two cases. For most trained troops their discipline would keep that in check so for loot to make sense there should not be any enemy units within range and sight of the "potential looter". All clear proceed to gather the fat lootz. Second case is the "militia" type troops, looting would occur at any time and have whatever detriments to their functioning. In the first case maybe rolling one die and that would be the number of turns the unit is on hold order. Roll the die in secret and that adds an element of unknown for you opponent, who may think to move in for the free kill. Once engaged show the die result for clarity. Just spit balling.
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“In the absence of orders, go find something and kill it” - Erwin Rommel
Kevin
Administrator
Hero Member
Posts: 2683
Re: New Special Conditions
«
Reply #16 on:
November 04, 2011, 05:16:57 pm »
I'll probably use at least some of these at Championship, btw.
Update:
I chose 6 of them to try to Championship.
«
Last Edit: November 06, 2011, 09:06:39 pm by Kevin
»
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However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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