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Heros for squads
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Topic: Heros for squads (Read 242 times)
leemie
Jr. Member
Posts: 68
Heros for squads
«
on:
July 15, 2011, 04:03:17 pm »
Has there ever been discussion over heroes for armies. A small coin or token could be used with a picture of the hero of one side and the given bonus on the other and then specified on a leader card. Leaders could move 3.5 inches a turn and can not be targeted by ranged attacks. If they are contacted by an opposing squad they are destroyed. When they come in contact with an allied unit you may set the token on the unit card giving a small bonus such as (+1) +1/0 or a wizard could add a spell or a hero could add a special rule such as fearless, or "you may take direct control of this unit for free." You could release 5 or so heroes per race and take one for each 1000 points. They could be released in a third expansion for each race along with new copies of the cards that were fixed by errata and a new legendary unit or two . Legendary units would be things like dragons, chimeras, griffins, fire breathing salamanders, or other large fantasy creatures that would be 0-1 legendary creature per 1500 points.
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Kevin
Administrator
Hero Member
Posts: 2683
Re: Heros for squads
«
Reply #1 on:
July 15, 2011, 04:07:31 pm »
The next release, Alexander the Great vs. Persia, has "heroes" in Alexander's army. They act like command cards which, under some circumstances, may be played multiple times (always on the same unit).
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However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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