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Author Topic: $500 1st prize! Battleground Championship, Cambridge, MA 4/30 & 5/1.  (Read 10993 times)
Chad_YMG
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« Reply #15 on: March 02, 2011, 08:38:50 am »

I think they're absolutely viable.  They're on my short list of factions I might play in the tournament.
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David Humphrey está todavía en la Colina 217.
      - From Spanish translation of Hill 218 rules
BubblePig
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Belkar Rules!!!


« Reply #16 on: March 02, 2011, 10:11:29 pm »

I am familiar with many of their troops, but haven't seen their special cards. I am especially fond of the ogres, myself.
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Niko White
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« Reply #17 on: March 02, 2011, 10:14:01 pm »


The troops are good too, but you should check out the cards sometime - lots of neat stuff in there.
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BubblePig
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Belkar Rules!!!


« Reply #18 on: March 03, 2011, 12:02:31 am »

Sounds like they might have to be my next faction.
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RushAss
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« Reply #19 on: March 03, 2011, 10:33:59 am »

All I have to say is "Cry Havoc" and "Ordered Retreat".

Drooooollllll....
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"Sunrise on the road behind, Sunset on the road ahead
Nothing can stop you now, nothing can stop you now"
-Rush, Ghost Rider
Chad_YMG
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« Reply #20 on: March 03, 2011, 07:50:22 pm »

Here's a quick summary of the faction-specific cards:

Battle Cry.  Strike for engaged only, gives your unit C+1 and enemies it's engaged with C-1.
Ordered Retreat.  Play when a unit routs -- instead of routing it takes one damage from each unit it's engaged with (this doesn't cause a second rout check).  Move your unit up to 1.25" away and rally it.
Final Push.  Play on an attack to get (+1)+1/+1.  If you're still engaged at the end of combat, take a rout check.
Cry Havoc.  Get four 'Havoc' points.  One point gives a non-routing unit a Close order, two gives a unit +1 attack and +1 courage this turn.
Battle-Tested.  Defensive, gives +1 toughness but if you're charging or being charged you get +1 defensive skill as well.

In terms of the units, Ogres are pretty sexy at just under 300 points.  What other heavy infantry moves at 5"?  Wildmen Horse provide a lot of harassing options.  Elementalist is a good ranged unit that doesn't fold like paper if it gets engaged.  (OK, it folds like cardboard...but that can make a difference!)  Half-Orcs are very solid infantry with weak courage...but Spoils takes care of that.  And it has big monsters!  What's not to love?
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David Humphrey está todavía en la Colina 217.
      - From Spanish translation of Hill 218 rules
Niko White
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« Reply #21 on: March 03, 2011, 07:53:08 pm »


Battle Cry is a Might not a Strike, otherwise what Chad said.
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gull2112
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« Reply #22 on: March 04, 2011, 08:55:15 am »

Ordered Retreat is awesome! I turns a 'hole in your line' into 'not a hole in your line.' Until this happens (and it always happens Shocked) its hard to appreciate the significance of this card. Next game your playing, when this happens, imagine what a difference it would make if you were playing M&M and had this card. Cool
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Chad_YMG
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« Reply #23 on: March 04, 2011, 10:37:32 am »

Ordered Retreat is generally equal to and sometimes superior to I Kill You Meself...and I Kill You Meself is one of the cards we use as an example when telling people designing a faction, "Don't make a card that's better than this!"  Smiley
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David Humphrey está todavía en la Colina 217.
      - From Spanish translation of Hill 218 rules
RushAss
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« Reply #24 on: March 04, 2011, 10:51:36 am »

1 thing about the Cry Havoc that wasn't mentioned was that you cannot stack the +1 attack die ad +1 courage on the same unit, so you basally can give 2 units +1 attack die and +1 courage for the turn.  Or it can act like a poor man's sounding of the charge for 1 command action.  Still pretty nifty.   
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"Sunrise on the road behind, Sunset on the road ahead
Nothing can stop you now, nothing can stop you now"
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gull2112
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« Reply #25 on: March 04, 2011, 11:11:21 am »

Ordered Retreat is generally equal to and sometimes superior to I Kill You Meself...and I Kill You Meself is one of the cards we use as an example when telling people designing a faction, "Don't make a card that's better than this!"  Smiley

It is a great card, and along with some of the other Orc cards are one of the reasons this faction is still regarded quite favorably in spite of the younger sexier factions Wink. Usually, it only buys you a turn, but we know how game making/breaking that can be.

Hey...wait a second...If that's the litmus test, why did you create a card that is as good as and often superior to... Angry
« Last Edit: March 04, 2011, 11:13:49 am by gull2112 » Logged

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Niko White
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« Reply #26 on: March 04, 2011, 03:04:25 pm »

Ordered Retreat is awesome! I turns a 'hole in your line' into 'not a hole in your line.' Until this happens (and it always happens Shocked) its hard to appreciate the significance of this card. Next game your playing, when this happens, imagine what a difference it would make if you were playing M&M and had this card. Cool

The especially nuts thing about it is just how good it is in a pinch.  If you fail the precombat courage check, your guy leaves the pinch and takes two (non-check-causing!) autodamage.  That generally buys an entire extra turn, and might let you convert the pinch into a Two's-Company next time.

Honestly my big complaint about the card is that it means I often want to fail a rout check and I'm awful at failing them when I want to.  On the other hand, it has especially good synergy with the way M&M work, because they tend to have questionable courage backed up by Spoils, and you're never required to erase the spoils box...
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Kevin
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« Reply #27 on: March 04, 2011, 04:23:02 pm »

I own the M&M Reinforcement deck, but not the basic (with the command cards).  In my very first playtest game of Alexander vs. Persia the Persians had a card analogous to "Ordered Retreat," which Jaime totally screwed me with--zipping his unit almost painlessly out of a pinch, then charging it right back into the extra-vulnerable flank of my (non-)pinching phalanx!   Shocked   Cry

My report contained a beautiful hissy fit about that Persian card, and it was replaced (Others didn't like the card much either.).  When folks said it was based on a preexisting card I initially didn't believe them!  Tongue
« Last Edit: March 04, 2011, 04:26:11 pm by Kevin » Logged

However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
Niko White
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« Reply #28 on: March 04, 2011, 04:26:22 pm »


That card was a little different because you could do it at will, IIRC, rather than having to fail a rout check.  But yeah, Ordered Retreat is a pretty sweet card.
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Kevin
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« Reply #29 on: March 05, 2011, 08:42:56 pm »

Back to the tournament.  The rules/changes below will be in effect:  These grew out of the "Kevin's Rule Requests, Dark Elf Edition" thread http://yourmovegames.com/forum/index.php/topic,1942.0.html , but the rules below will be used in lieu of those.

Note that some of these rules affect non-Dark-Elf units as well as Dark Elf units.
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[Update, see the post downthread.]
« Last Edit: March 06, 2011, 04:23:29 pm by Kevin » Logged

However beautiful the strategy, you should occasionally look at the results. - Winston Churchill
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